Character and Creature Design

•May 30, 2012 • Leave a Comment

Welcome to Rory McLeish Studio.

And thanks for stopping by.

I’m a digital Illustrator and creature/character concept artist working and teaching in the UK, and this site features most of my recent work. I start from 2D sketches and develop these into fully textured digital 3D models.

These pages display a selection of my CG creature and character design work, completed mainly in Modo, Zbrush, Vue and Photoshop, and here’s a link to my current creature and character concept design reel where you can see some of these concepts rendered as 3D animations.

Environments and Miscellaneous 3D Work

•May 28, 2012 • Leave a Comment

Here is a selection of my CG environment concept work, including some additional CG vehicle concept designs, CD covers, archviz etc.

3D Hardware

•May 26, 2012 • Leave a Comment

Here is a selection of my CG 3D vehicle concept design work, including photographs of some practical concept design miniature modelling work.

2D Sketchbook

•May 25, 2012 • Leave a Comment

A selection of  sketchwork and 2D digital art.

AboutErectile Dysfunction Meds Over the Counter

•May 20, 2012 • Leave a Comment

After finishing 4 years studying graphic design and photography at Glasgow School of Art in the ’80′s, I moved from Glasgow, Scotland, to Harrogate in the North of England where I had various jobs including repairing electric guitars (and giving electric guitar tuition), working in various bands, session playing, managing a music shop and a 3 year stint in advertising as an illustrator and photographer.

I eventually got into the video games industry as a modeller, texture painter and concept artist on the strength of my 2D work and photographs of some practical miniature work I had designed and constructed (Ornithopter and hangar in the 3D hardware pages).

I worked in games full-time and as a freelancer, from the early ’90′s until 2001, when I was offered a job working in the US.

From 2001, I was employed as a CG modeller, previsulization animator and lighting artist working in the United States vfx industry, primarily Digital Domain, Venice, Los Angeles.

After working on 5 feature films and various commercials, I decided to return to the UK in 2006 to pursue work as a freelance digital artist concentrating on digital illustration and creature and character design. I’m also currently teaching part-time at Leeds Metropolitan University as an associate senior lecturer in digital media in the faculty of Art, Environment and Technology.